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2020 - Personal Project

Online Videogame

Part 1

Salmon Infinite (part 1): my first multiplayer game — where it all started (2020).

Origin

First serious programming and games project: learn Unreal, C++, modeling and publish something playable online. Part 2 (shooter) shows evolution years later.

The project

Experimental multiplayer with simple characters, maps and basic Unreal networking. Full pipeline: model, texture, implement logic and upload to Game Jolt.

What I built

  • First technical base

    Unreal + C++ from scratch as a teenager.

  • Intro networking

    Working online matches with friends.

  • 3D art

    Blender and Substance for characters and world.

  • Release

    Experimental Game Jolt build.

Tech stack

Foundational stack for my Unreal projects.

  • Unreal EngineEngine
  • C++Logic
  • Blender3D

My role

Self-taught learning, full implementation and first title release.

Online Videogame — Part 1 | Pau Pedrejon